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Functions731 in github.com/bingohuang/play-docker-images

↓ 4 callersFunctionshiftScaleStringVert
(me, string, yvel)
stage-01/docker-mario/utility.js:677
↓ 4 callersFunctionspriteExpand
(colors)
stage-01/docker-mario/sprites.js:81
↓ 4 callersFunctionspriteGetArray
(colors)
stage-01/docker-mario/sprites.js:98
↓ 4 callersFunctionspriteUnravel
(colors)
stage-01/docker-mario/sprites.js:31
↓ 4 callersFunctionzoneStartCheeps
(xloc)
stage-01/docker-mario/maps.js:1057
↓ 4 callersFunctionzoneStopCheeps
(xloc)
stage-01/docker-mario/maps.js:1058
↓ 3 callersFunctionThingCreate
(type, args)
stage-01/docker-mario/things.js:67
↓ 3 callersFunctionclearPlayerStats
()
stage-01/docker-mario/data.js:142
↓ 3 callersFunctiondrawThingOnCanvas
(context, me)
stage-01/docker-mario/sprites.js:394
↓ 3 callersFunctioneditorSetFollowerPosition
(follower, xloc, yloc)
stage-01/docker-mario/editor.js:905
↓ 3 callersFunctioneditorUpdateFollower
(event)
stage-01/docker-mario/editor.js:831
↓ 3 callersFunctionfollowPath
(obj, path, num)
stage-01/docker-mario/utility.js:8
↓ 3 callersFunctiongainLife
(num, nosound)
stage-01/docker-mario/data.js:128
↓ 3 callersFunctionlulz
(options, timer)
stage-01/docker-mario/triggers.js:254
↓ 3 callersFunctionmemcpyU8
(source, destination, readloc, writeloc, writelength/*, thing*/)
stage-01/docker-mario/sprites.js:577
↓ 3 callersFunctionmlog
(type)
stage-01/docker-mario/mario.js:286
↓ 3 callersFunctionmovePlatformNorm
(me)
stage-01/docker-mario/things.js:2433
↓ 3 callersFunctionmy_write
stage-02/cloudcomb-mini-logo/logo.c:60
↓ 3 callersFunctionobjectOnTop
(one, two)
stage-01/docker-mario/utility.js:374
↓ 3 callersFunctionpushRandomGroundScenery
(xloc, curblock, bwidth)
stage-01/docker-mario/generator.js:1143
↓ 3 callersFunctionreduceSpringHeight
(spring, dy)
stage-01/docker-mario/things.js:2173
↓ 3 callersFunctionrefillCanvas
()
stage-01/docker-mario/sprites.js:378
↓ 3 callersFunctionresetQuadrants
()
stage-01/docker-mario/mario.js:214
↓ 3 callersFunctionscoreEnemyFin
(enemy, amount)
stage-01/docker-mario/utility.js:544
↓ 3 callersFunctionscrollEditor
(xinv, yinv)
stage-01/docker-mario/editor.js:1278
↓ 3 callersFunctionsetBStretch
()
stage-01/docker-mario/maps.js:778
↓ 3 callersFunctionsetMidXObj
(me, object, see)
stage-01/docker-mario/utility.js:203
↓ 3 callersFunctionsetSize
(me, width, height, spriter, updater)
stage-01/docker-mario/utility.js:186
↓ 3 callersFunctionunattachPlayer
(me)
stage-01/docker-mario/things.js:1679
↓ 3 callersFunctionupdateBottom
(me, dy)
stage-01/docker-mario/utility.js:229
↓ 3 callersFunctionupdatePosition
(me)
stage-01/docker-mario/utility.js:107
↓ 2 callersFunctionactivateSection
(parent, status)
stage-01/docker-mario/maps.js:898
↓ 2 callersFunctionaddQuadCol
(left)
stage-01/docker-mario/quadrants.js:43
↓ 2 callersFunctionaddQuadCol
(xloc)
stage-01/docker-mario/src/QuadsKeepr/QuadsKeepr.js:119
↓ 2 callersFunctionaddStaticOption
(name, value)
stage-01/docker-mario/editor.js:770
↓ 2 callersFunctionaddText
(html, left, top)
stage-01/docker-mario/things.js:125
↓ 2 callersFunctionapplyPaletteFilter
(string, filter)
stage-01/docker-mario/library.js:884
↓ 2 callersFunctionblockBumpMovement
(me)
stage-01/docker-mario/utility.js:752
↓ 2 callersFunctioncanvasDisableSmoothing
(canvas, context)
stage-01/docker-mario/sprites.js:598
↓ 2 callersFunctionchangeContent
(tabId)
stage-01/docker-mario/Fonts/specimen_files/easytabs.js:5
↓ 2 callersFunctioncharacterOnSolid
(me, solid)
stage-01/docker-mario/utility.js:399
↓ 2 callersFunctioncharacterTouchedSolid
(me, solid)
stage-01/docker-mario/utility.js:411
↓ 2 callersFunctionclearOldPlayer
()
stage-01/docker-mario/things.js:1342
↓ 2 callersFunctioncreateAdderBigMap
(name, onclick, giant)
stage-01/docker-mario/ui.js:96
↓ 2 callersFunctioncreateQuads
()
stage-01/docker-mario/quadrants.js:36
↓ 2 callersFunctioncycleClass
(me, settings)
stage-01/docker-mario/src/TimeHandlr/TimeHandlr.js:260
↓ 2 callersFunctiondetachPlayer
(me)
stage-01/docker-mario/things.js:2442
↓ 2 callersFunctiondetermineThingCollisions
(me)
stage-01/docker-mario/utility.js:244
↓ 2 callersFunctiondetermineThingQuadrants
(me)
stage-01/docker-mario/quadrants.js:86
↓ 2 callersFunctioneditorClose
(inmap)
stage-01/docker-mario/editor.js:1251
↓ 2 callersFunctioneditorCreateInputWindow
(blurb, value, callback)
stage-01/docker-mario/editor.js:1195
↓ 2 callersFunctioneditorGetArguments
()
stage-01/docker-mario/editor.js:881
↓ 2 callersFunctioneditorSetCurrentThing
(event, sameargs)
stage-01/docker-mario/editor.js:725
↓ 2 callersFunctioneditorSetCurrentThingFromName
(name, sameargs)
stage-01/docker-mario/editor.js:738
↓ 2 callersFunctioneditorSetSection
(name, nothing)
stage-01/docker-mario/editor.js:596
↓ 2 callersFunctioneditorStoreLocally
()
stage-01/docker-mario/editor.js:1294
↓ 2 callersFunctionensureOptionsAboveZero
(updatefunc)
stage-01/docker-mario/editor.js:803
↓ 2 callersFunctionentryPlain
(me)
stage-01/docker-mario/maps.js:384
↓ 2 callersFunctionexpandObtainedSprite
(sprite, thing, width, height, norefill)
stage-01/docker-mario/sprites.js:213
↓ 2 callersFunctionfastforward
(num)
stage-01/docker-mario/utility.js:50
↓ 2 callersFunctionfindScore
(lev)
stage-01/docker-mario/data.js:122
↓ 2 callersFunctionflicker
(me, cleartime, interval)
stage-01/docker-mario/utility.js:797
↓ 2 callersFunctionflipVert
(me)
stage-01/docker-mario/utility.js:708
↓ 2 callersFunctiongainCoin
()
stage-01/docker-mario/things.js:1257
↓ 2 callersFunctiongetAreaFillStyle
(setting)
stage-01/docker-mario/maps.js:298
↓ 2 callersFunctiongetControlName
(names, index, extraPrefix)
stage-01/docker-mario/gamepad.js:440
↓ 2 callersFunctiongetDigitSize
(palette)
stage-01/docker-mario/library.js:919
↓ 2 callersFunctiongetPaletteReference
(palette)
stage-01/docker-mario/sprites.js:478
↓ 2 callersFunctiongetRandomBlockItem
()
stage-01/docker-mario/generator.js:1137
↓ 2 callersFunctionhideAll
()
stage-01/docker-mario/Fonts/specimen_files/easytabs.js:4
↓ 2 callersFunctionjumpEnemy
(me, enemy)
stage-01/docker-mario/things.js:471
↓ 2 callersFunctionkeydown
(event)
stage-01/docker-mario/triggers.js:205
↓ 2 callersFunctionkillOtherCharacters
()
stage-01/docker-mario/utility.js:808
↓ 2 callersFunctionkillPlayer
(me, big)
stage-01/docker-mario/things.js:1743
↓ 2 callersFunctionlookTowardPlayer
(me, big)
stage-01/docker-mario/utility.js:824
↓ 2 callersFunctionmakeUsedBlock
(me)
stage-01/docker-mario/things.js:1938
↓ 2 callersFunctionmakedigit
(num, digitsize, newpalette)
stage-01/docker-mario/parser/parser.js:221
↓ 2 callersFunctionmoveSimple
(me)
stage-01/docker-mario/utility.js:552
↓ 2 callersFunctionobjectOnSolid
(one, two)
stage-01/docker-mario/utility.js:382
↓ 2 callersFunctionobjectsCollided
(one, two)
stage-01/docker-mario/utility.js:352
↓ 2 callersFunctionpipePreparations
(me)
stage-01/docker-mario/maps.js:553
↓ 2 callersFunctionplayerAboveEnemy
(player, enemy)
stage-01/docker-mario/things.js:630
↓ 2 callersFunctionplayerDropsIn
()
stage-01/docker-mario/things.js:1814
↓ 2 callersFunctionplayerHopsOff
(me, solid, addrun)
stage-01/docker-mario/things.js:1687
↓ 2 callersFunctionplayerStartRunningCycle
(me)
stage-01/docker-mario/things.js:1616
↓ 2 callersFunctionpreventAll
(event)
stage-01/docker-mario/parser/parser.js:265
↓ 2 callersFunctionpushPreCastleSmall
(xloc, yloc)
stage-01/docker-mario/maps.js:999
↓ 2 callersFunctionpushRandomCoinRow
(xloc, yloc, size)
stage-01/docker-mario/generator.js:480
↓ 2 callersFunctionpushRandomSkyScenery
(xloc)
stage-01/docker-mario/generator.js:1156
↓ 2 callersFunctionpushRandomSolidRow
(xloc, yloc, len)
stage-01/docker-mario/generator.js:1126
↓ 2 callersFunctionrandBoolJS
(num)
stage-01/docker-mario/utility.js:100
↓ 2 callersFunctionrefillThingCanvas
(thing)
stage-01/docker-mario/sprites.js:340
↓ 2 callersFunctionremoveCrouch
()
stage-01/docker-mario/things.js:1379
↓ 2 callersFunctionresetGameScreenPosition
(me)
stage-01/docker-mario/mario.js:131
↓ 2 callersFunctionresetSeed
()
stage-01/docker-mario/generator.js:7
↓ 2 callersFunctionresetUnitsize
(num)
stage-01/docker-mario/mario.js:94
↓ 2 callersFunctionscrollWindow
(x, y)
stage-01/docker-mario/mario.js:246
↓ 2 callersFunctionsetCheepVelocities
(me)
stage-01/docker-mario/things.js:1033
↓ 2 callersFunctionsetClassInitial
(me, strin)
stage-01/docker-mario/utility.js:685
↓ 2 callersFunctionsetContextStuff
(me, spritewidth, spriteheight)
stage-01/docker-mario/things.js:56
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