(self, gameobject: GameObjectAPI)
| 66 | gameobject.delete(name=name) |
| 67 | |
| 68 | def test_set_active_toggle(self, gameobject: GameObjectAPI) -> None: |
| 69 | name = "_IntegrationTest_Active" |
| 70 | |
| 71 | try: |
| 72 | gameobject.create(name=name) |
| 73 | |
| 74 | gameobject.set_active(name=name, active=False) |
| 75 | result = gameobject.find(name=name) |
| 76 | assert result["objects"][0]["active"] is False |
| 77 | |
| 78 | gameobject.set_active(name=name, active=True) |
| 79 | result = gameobject.find(name=name) |
| 80 | assert result["objects"][0]["active"] is True |
| 81 | finally: |
| 82 | gameobject.delete(name=name) |
nothing calls this directly
no test coverage detected