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hub / github.com/bfbbdecomp/bfbb / ParseINI

Method ParseINI

src/SB/Game/zNPCTypeTiki.cpp:623–635  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

621}
622
623void zNPCTiki::ParseINI()
624{
625 zNPCCommon::ParseINI();
626 cfg_npc->snd_traxShare = g_sndTrax_TikiShared;
627 NPCS_SndTablePrepare((NPCSndTrax*)&g_sndTrax_TikiShared);
628 switch (this->SelfType())
629 {
630 case NPC_TYPE_TIKI_THUNDER:
631 cfg_npc->snd_trax = g_sndTrax_TikiThunder;
632 NPCS_SndTablePrepare((NPCSndTrax*)&g_sndTrax_TikiThunder);
633 break;
634 }
635}
636
637void zNPCTiki::Process(xScene* xscn, F32 dt)
638{

Callers

nothing calls this directly

Calls 3

SelfTypeMethod · 0.80
NPCS_SndTablePrepareFunction · 0.70
ParseINIFunction · 0.50

Tested by

no test coverage detected