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Method reset

src/SB/Game/zNPCTypePrawn.cpp:508–518  ·  view source on GitHub ↗

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506}
507
508void aqua_beam::reset()
509{
510 firing = 0;
511 bool tempBvar;
512
513 while (!(tempBvar = ring.queue.empty()))
514 {
515 aqua_beam::kill_ring();
516 }
517 ring_sounds = 0;
518}
519
520void aqua_beam::start()
521{

Callers 1

loadMethod · 0.45

Calls 1

emptyMethod · 0.45

Tested by

no test coverage detected