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hub / github.com/bfbbdecomp/bfbb / kill_ring

Method kill_ring

src/SB/Game/zNPCTypePrawn.cpp:565–575  ·  view source on GitHub ↗

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563}
564
565void aqua_beam::kill_ring()
566{
567 aqua_beam::ring_segment& back = ring.queue.back();
568 xModelInstanceFree(back.model);
569
570 if (back.sound_handle != 0)
571 {
572 kill_sound(3, back.sound_handle);
573 }
574 ring.queue.pop_back();
575}
576
577xAnimTable* ZNPC_AnimTable_Prawn()
578{

Callers

nothing calls this directly

Calls 3

kill_soundFunction · 0.70
xModelInstanceFreeFunction · 0.50
pop_backMethod · 0.45

Tested by

no test coverage detected