| 1404 | { |
| 1405 | sound[SOUND_WAVE_RING].radius_outer = 50.0f; |
| 1406 | auto_tweak::load_param<F32, F32>(sound[SOUND_WAVE_RING].radius_outer, 1.0f, 0.0f, |
| 1407 | 100000.0f, ap, apsize, |
| 1408 | "sound[SOUND_WAVE_RING].radius_outer"); |
| 1409 | } |
| 1410 | if (init) |
| 1411 | { |
| 1412 | sound[SOUND_WAVE_RING].priority = 0; |
| 1413 | auto_tweak::load_param<S32, S32>(sound[SOUND_WAVE_RING].priority, 1, 0, 1000, ap, |
| 1414 | apsize, "sound[SOUND_WAVE_RING].priority"); |
| 1415 | } |
| 1416 | } |