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github.com/bfbbdecomp/bfbb
/ kill_wave
Method
kill_wave
src/SB/Game/zNPCTypeDutchman.cpp:1470–1473 ·
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Source
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1468
}
1469
1470
void zNPCDutchman::kill_wave(zNPCDutchman::wave_data& wave)
1471
{
1472
kill_sound(1, wave.sound_handle);
1473
}
1474
1475
void zNPCDutchman::start_eye_glow()
1476
{
Callers
nothing calls this directly
Calls
1
kill_sound
Function · 0.70
Tested by
no test coverage detected