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hub / github.com/bfbbdecomp/bfbb / kill_wave

Method kill_wave

src/SB/Game/zNPCTypeDutchman.cpp:1470–1473  ·  view source on GitHub ↗

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1468}
1469
1470void zNPCDutchman::kill_wave(zNPCDutchman::wave_data& wave)
1471{
1472 kill_sound(1, wave.sound_handle);
1473}
1474
1475void zNPCDutchman::start_eye_glow()
1476{

Callers

nothing calls this directly

Calls 1

kill_soundFunction · 0.70

Tested by

no test coverage detected