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Method Process

src/SB/Game/zNPCTypeDuplotron.cpp:245–260  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

243}
244
245void zNPCDuplotron::Process(xScene* xscn, F32 dt)
246{
247 xPsyche* psy;
248
249 if (this->spawner != NULL)
250 {
251 this->spawner->Timestep(dt);
252 }
253 psy = this->psy_instinct;
254 if (psy != NULL)
255 {
256 psy->Timestep(dt, NULL);
257 }
258 zNPCCommon::Process(xscn, dt);
259 return;
260}
261
262void zNPCDuplotron::SelfSetup()
263{

Callers

nothing calls this directly

Calls 2

ProcessFunction · 0.50
TimestepMethod · 0.45

Tested by

no test coverage detected