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github.com/bfbbdecomp/bfbb
/ SndChanIsBusy
Method
SndChanIsBusy
src/SB/Game/zNPCTypeCommon.cpp:3189–3192 ·
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Source
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3187
}
3188
3189
S32 zNPCCommon::SndChanIsBusy(S32 flg_chan)
3190
{
3191
return xSndIsPlaying(0, (U32)this + (flg_chan & 3));
3192
}
3193
3194
void zNPCCommon::SndKillSounds(S32 flg_chan, S32 all)
3195
{
Callers
3
SndStart
Method · 0.95
Process
Method · 0.80
Process
Method · 0.80
Calls
1
xSndIsPlaying
Function · 0.70
Tested by
no test coverage detected