| 2301 | } |
| 2302 | |
| 2303 | S32 zNPCCommon::GetParmDefault(en_npcparm pid, void* val) |
| 2304 | { |
| 2305 | S32 result = 1; |
| 2306 | S32* ivp = (S32*)val; |
| 2307 | F32* fvp = (F32*)val; |
| 2308 | F32* fvlist = (F32*)val; |
| 2309 | xVec3* vec = (xVec3*)val; |
| 2310 | zMovePoint** mvpt = (zMovePoint**)val; |
| 2311 | |
| 2312 | switch (pid) |
| 2313 | { |
| 2314 | case NPC_PARM_HITPOINTS: |
| 2315 | *ivp = 1; |
| 2316 | break; |
| 2317 | case NPC_PARM_MOVERATE: |
| 2318 | *fvp = 2.0f; |
| 2319 | break; |
| 2320 | case NPC_PARM_TURNRATE: |
| 2321 | *fvp = 90.0f; |
| 2322 | break; |
| 2323 | case NPC_PARM_ACCEL: |
| 2324 | *fvp = 1.0f; |
| 2325 | break; |
| 2326 | case NPC_PARM_DRIFT: |
| 2327 | *fvp = 0.0f; |
| 2328 | break; |
| 2329 | case NPC_PARM_MASS: |
| 2330 | *fvp = 1.0f; |
| 2331 | break; |
| 2332 | case NPC_PARM_TOSSGRAV: |
| 2333 | *fvp = 25.0f; |
| 2334 | break; |
| 2335 | case NPC_PARM_TOSSELASTIC: |
| 2336 | *fvp = 0.5f; |
| 2337 | break; |
| 2338 | case NPC_PARM_BND_ISBOX: |
| 2339 | *ivp = 0; |
| 2340 | break; |
| 2341 | case NPC_PARM_BND_CENTER: |
| 2342 | xVec3Copy(vec, &g_O3); |
| 2343 | break; |
| 2344 | case NPC_PARM_BND_EXTENT: |
| 2345 | xVec3Copy(vec, &g_O3); |
| 2346 | break; |
| 2347 | case NPC_PARM_DETECT_RAD: |
| 2348 | *fvp = 3.0f; |
| 2349 | break; |
| 2350 | case NPC_PARM_DETECT_HYT: |
| 2351 | *fvp = 6.0f; |
| 2352 | break; |
| 2353 | case NPC_PARM_DETECT_OFF: |
| 2354 | *fvp = -2.0f; |
| 2355 | break; |
| 2356 | case NPC_PARM_ATTACK_RAD: |
| 2357 | *fvp = 5.0f; |
| 2358 | break; |
| 2359 | case NPC_PARM_ATTACK_FOV: |
| 2360 | *fvp = 60.0f; |