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hub / github.com/bfbbdecomp/bfbb / AnimCurState

Method AnimCurState

src/SB/Game/zNPCTypeCommon.cpp:2761–2769  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2759}
2760
2761xAnimState* zNPCCommon::AnimCurState()
2762{
2763 if (!this->model->Anim && (this->SelfType() & 0xFFFFFF00) == 'NTT\0')
2764 {
2765 return NULL;
2766 }
2767
2768 return this->model->Anim->Single->State;
2769}
2770
2771U32 zNPCCommon::AnimCurStateID()
2772{

Callers 4

AnimStartMethod · 0.95
ProcessMethod · 0.80
EnterMethod · 0.80
ProcessMethod · 0.80

Calls 1

SelfTypeMethod · 0.80

Tested by

no test coverage detected