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hub / github.com/bfbbdecomp/bfbb / ChildCleanup

Method ChildCleanup

src/SB/Game/zNPCSpawner.cpp:798–839  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

796}
797
798void zNPCSpawner::ChildCleanup(F32 dt)
799{
800 S32 i;
801 SMNPCStatus* npc_stat;
802 S32 cnt_know;
803 S32 cnt_dead;
804
805 if (wavestat == SM_STAT_DONE || wavestat == SM_STAT_ABORT)
806 {
807 for (i = actvlist.cnt - 1; i >= 0; i--)
808 {
809 zNPCCommon* npc = *(zNPCCommon**)actvlist.list[i];
810 npc->Damage(DMGTYP_INSTAKILL, NULL, NULL);
811 }
812
813 if (actvlist.cnt == 0 && pendlist.cnt == 0)
814 {
815 cnt_know = 0;
816 cnt_dead = 0;
817 for (i = 0; i < 16; i++)
818 {
819 npc_stat = &npcpool[i];
820 if (npc_stat->npc != NULL)
821 {
822 cnt_know = 1;
823 if (npc_stat->status == SM_NPC_READY)
824 {
825 cnt_dead = 1;
826 }
827 break;
828 }
829 }
830
831 if (cnt_dead == cnt_know)
832 {
833 flg_spawner &= ~0x10;
834 }
835 }
836
837 cnt_cleanup++;
838 }
839}
840
841S32 zMovePoint::IsOn()
842{

Callers

nothing calls this directly

Calls 1

DamageMethod · 0.45

Tested by

no test coverage detected