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Method Shutdown

src/SB/Game/zNPCMgr.cpp:457–467  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

455}
456
457void zNPCMgr::Shutdown()
458{
459 if (this->npcFactory != NULL)
460 {
461 delete this->npcFactory;
462 }
463 this->npcFactory = NULL;
464 zNPCTypes_ShutdownTypes();
465 zNPCSpawner_Shutdown();
466 zNPCMsg_Shutdown();
467}
468
469void zNPCMgr::ScenePrepare(S32 npccnt)
470{

Callers 1

zNPCMgr_ShutdownFunction · 0.80

Calls 3

zNPCTypes_ShutdownTypesFunction · 0.85
zNPCSpawner_ShutdownFunction · 0.85
zNPCMsg_ShutdownFunction · 0.85

Tested by

no test coverage detected