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hub / github.com/bfbbdecomp/bfbb / TypData_RotMatSet

Method TypData_RotMatSet

src/SB/Game/zNPCHazard.cpp:311–316  ·  view source on GitHub ↗

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309}
310
311void NPCHazard::TypData_RotMatSet(xMat3x3* mat)
312{
313 xMat3x3* frame = (xMat3x3*)xModelGetFrame(this->mdl_hazard);
314 xMat3x3Copy(frame, mat);
315 xModelSetFrame(this->mdl_hazard, (xMat4x3*)frame);
316}
317
318void NPCHazard::TypData_RotMatApply(xMat3x3* mat)
319{

Callers

nothing calls this directly

Calls 3

xModelGetFrameFunction · 0.85
xMat3x3CopyFunction · 0.85
xModelSetFrameFunction · 0.85

Tested by

no test coverage detected