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hub / github.com/bfbbdecomp/bfbb / TypData_RotMatApply

Method TypData_RotMatApply

src/SB/Game/zNPCHazard.cpp:318–323  ·  view source on GitHub ↗

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316}
317
318void NPCHazard::TypData_RotMatApply(xMat3x3* mat)
319{
320 xMat3x3* frame = (xMat3x3*)xModelGetFrame(this->mdl_hazard);
321 xMat3x3Mul(frame, mat, frame);
322 xModelSetFrame(this->mdl_hazard, (xMat4x3*)frame);
323}
324
325en_hazmodel NPCHazard::PickFunFrag()
326{

Callers

nothing calls this directly

Calls 3

xModelGetFrameFunction · 0.85
xModelSetFrameFunction · 0.85
xMat3x3MulFunction · 0.50

Tested by

no test coverage detected