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github.com/bfbbdecomp/bfbb
/ HasSpline
Method
HasSpline
src/SB/Game/zMovePoint.h:27–30 ·
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Source
from the content-addressed store, hash-verified
25
S32 IsOn();
26
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S32 HasSpline()
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{
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return spl != NULL;
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}
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};
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zMovePoint* zMovePoint_GetMemPool(S32 cnt);
Callers
1
MvptCycle
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected