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hub / github.com/bfbbdecomp/bfbb / launch

Method launch

src/SB/Game/zEntCruiseBubble.cpp:2360–2390  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2358 }
2359
2360 void cruise_bubble::launch()
2361 {
2362 if ((shared.flags & 0x13) != 0x3)
2363 {
2364 return;
2365 }
2366
2367 if (zGameExtras_CheatFlags() & 0x20000000)
2368 {
2369 // scheduling off
2370 shared.flags |= 0x200;
2371 current_tweak = &cheat_tweak;
2372 }
2373 else
2374 {
2375 current_tweak = &normal_tweak;
2376 }
2377
2378 cruise_bubble::reset_wake_ribbons();
2379 cruise_bubble::reset_explode_decal();
2380
2381 shared.flags = shared.flags | 0x14;
2382 shared.last_sp = shared.sp = globals.pad0->analog[0].offset;
2383 shared.player_health = globals.player.Health;
2384 // scheduling off
2385 shared.player_motion = 0.0f;
2386 shared.fov_default = xCameraGetFOV(&globals.camera);
2387
2388 ztalkbox::permit(0x0, 0xffffffff);
2389 cruise_bubble::set_state(THREAD_PLAYER, BEGIN_STATE_PLAYER);
2390 }
2391
2392 bool cruise_bubble::update(xScene* s, F32 dt)
2393 {

Callers

nothing calls this directly

Calls 5

zGameExtras_CheatFlagsFunction · 0.85
reset_wake_ribbonsFunction · 0.85
reset_explode_decalFunction · 0.85
xCameraGetFOVFunction · 0.85
set_stateFunction · 0.70

Tested by

no test coverage detected