| 125 | } |
| 126 | |
| 127 | void __AXProcessAux(void) |
| 128 | { |
| 129 | __AXAuxADspWrite = &__AXBufferAuxA[__AXAuxDspWritePosition][0]; |
| 130 | __AXAuxADspRead = &__AXBufferAuxA[__AXAuxDspReadPosition][0]; |
| 131 | __AXAuxBDspWrite = &__AXBufferAuxB[__AXAuxDspWritePosition][0]; |
| 132 | __AXAuxBDspRead = &__AXBufferAuxB[__AXAuxDspReadPosition][0]; |
| 133 | |
| 134 | if (__AXCallbackAuxA) |
| 135 | { |
| 136 | if (__AXClMode == 2) |
| 137 | { |
| 138 | AX_AUX_DATA_DPL2 auxData; |
| 139 | auxData.l = &__AXBufferAuxA[__AXAuxCpuReadWritePosition][0]; |
| 140 | auxData.r = &__AXBufferAuxA[__AXAuxCpuReadWritePosition][160]; |
| 141 | auxData.ls = &__AXBufferAuxA[__AXAuxCpuReadWritePosition][320]; |
| 142 | auxData.rs = &__AXBufferAuxB[__AXAuxCpuReadWritePosition][320]; |
| 143 | DCInvalidateRange(auxData.l, 0x780); |
| 144 | DCInvalidateRange(auxData.rs, 0x280); |
| 145 | __AXCallbackAuxA(&auxData.l, __AXContextAuxA); |
| 146 | DCFlushRangeNoSync(auxData.l, 0x780); |
| 147 | DCFlushRangeNoSync(auxData.rs, 0x280); |
| 148 | } |
| 149 | else |
| 150 | { |
| 151 | AX_AUX_DATA auxData; |
| 152 | auxData.l = &__AXBufferAuxA[__AXAuxCpuReadWritePosition][0]; |
| 153 | auxData.r = &__AXBufferAuxA[__AXAuxCpuReadWritePosition][160]; |
| 154 | auxData.s = &__AXBufferAuxA[__AXAuxCpuReadWritePosition][320]; |
| 155 | DCInvalidateRange(auxData.l, 0x780); |
| 156 | __AXCallbackAuxA(&auxData.l, __AXContextAuxA); |
| 157 | DCFlushRangeNoSync(auxData.l, 0x780); |
| 158 | } |
| 159 | } |
| 160 | |
| 161 | if (__AXCallbackAuxB && __AXClMode != 2) |
| 162 | { |
| 163 | AX_AUX_DATA auxData; |
| 164 | auxData.l = &__AXBufferAuxB[__AXAuxCpuReadWritePosition][0]; |
| 165 | auxData.r = &__AXBufferAuxB[__AXAuxCpuReadWritePosition][160]; |
| 166 | auxData.s = &__AXBufferAuxB[__AXAuxCpuReadWritePosition][320]; |
| 167 | DCInvalidateRange(auxData.l, 0x780); |
| 168 | __AXCallbackAuxB(&auxData.l, __AXContextAuxB); |
| 169 | DCFlushRangeNoSync(auxData.l, 0x780); |
| 170 | } |
| 171 | |
| 172 | __AXAuxDspWritePosition += 1; |
| 173 | __AXAuxDspWritePosition %= 3; |
| 174 | __AXAuxDspReadPosition += 1; |
| 175 | __AXAuxDspReadPosition %= 3; |
| 176 | |
| 177 | __AXAuxDspWritePositionDpl2 += 1; |
| 178 | __AXAuxDspWritePositionDpl2 &= 1; |
| 179 | __AXAuxDspReadPositionDpl2 += 1; |
| 180 | __AXAuxDspReadPositionDpl2 &= 1; |
| 181 | |
| 182 | __AXAuxCpuReadWritePosition += 1; |
| 183 | __AXAuxCpuReadWritePosition %= 3; |
| 184 | } |