| 665 | } |
| 666 | |
| 667 | U32 zVarEntryCB_VibrationOn(void* arg) |
| 668 | { |
| 669 | // I'm pretty sure they actually and'd with a bit mask here, I couldn't find |
| 670 | // another way (such as casting to bool) to get the right instructions. |
| 671 | return globals.option_vibration & 0x1; |
| 672 | } |
| 673 | |
| 674 | U32 zVarEntryCB_CurrentSceneLetter(void*) |
| 675 | { |