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hub / github.com/bfbbdecomp/bfbb / zVarEntryCB_VibrationOn

Function zVarEntryCB_VibrationOn

src/SB/Game/zVar.cpp:667–672  ·  view source on GitHub ↗

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665}
666
667U32 zVarEntryCB_VibrationOn(void* arg)
668{
669 // I'm pretty sure they actually and'd with a bit mask here, I couldn't find
670 // another way (such as casting to bool) to get the right instructions.
671 return globals.option_vibration & 0x1;
672}
673
674U32 zVarEntryCB_CurrentSceneLetter(void*)
675{

Callers 1

ZDSP_doCommandFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected