| 1378 | } |
| 1379 | |
| 1380 | void zUI_ScenePortalSetToCurrentLevel(zScene* zsc) |
| 1381 | { |
| 1382 | sCurrTaskDesc = NULL; |
| 1383 | |
| 1384 | for (U32 i = 0; i < sizeof(sWorld) / sizeof(sWorld[0]); i++) |
| 1385 | { |
| 1386 | U32 curPrefix = (sWorld[i].worldPrefix[0] << 24) | (sWorld[i].worldPrefix[1] << 16); |
| 1387 | U32 scnPrefix = zsc->sceneID & ~0xffff; |
| 1388 | |
| 1389 | if (curPrefix == scnPrefix) |
| 1390 | { |
| 1391 | sCurrWorld = i; |
| 1392 | break; |
| 1393 | } |
| 1394 | } |
| 1395 | |
| 1396 | sCurrTask = 0; |
| 1397 | } |
| 1398 | |
| 1399 | static void init_patsocks(zScene* zsc) |
| 1400 | { |
no outgoing calls
no test coverage detected