| 2382 | } |
| 2383 | |
| 2384 | U32 zSaveLoad_slotIsEmpty(U32 slot) |
| 2385 | { |
| 2386 | // TODO: Fix this hardcoded offset once string generation is correct |
| 2387 | char* label = zSaveLoadGameTable[slot].label; |
| 2388 | return strcmp(label, "ld gameslot group" + 0x49c) == 0 ? 1 : 0; |
| 2389 | } |
| 2390 | |
| 2391 | S32 XSGAutoData::LastPhysicalSlot() |
| 2392 | { |
no test coverage detected