| 1180 | } |
| 1181 | |
| 1182 | S32 zSaveLoad_CardCheckSlotEmpty(S32 cardNumber, S32 gameNumber) |
| 1183 | { |
| 1184 | S32 i = zSaveLoad_CardCheckSlotEmpty_hasGame(cardNumber, gameNumber); |
| 1185 | while (i != 1) |
| 1186 | { |
| 1187 | i = zSaveLoad_CardCheckSlotEmpty_hasGame(cardNumber, gameNumber); |
| 1188 | if (i == -1 || i == 6) |
| 1189 | { |
| 1190 | return i; |
| 1191 | } |
| 1192 | |
| 1193 | i = zSaveLoad_CardPromptGameSlotEmpty(); |
| 1194 | if (i == 2 || i == 4) |
| 1195 | { |
| 1196 | return 2; |
| 1197 | } |
| 1198 | } |
| 1199 | return 1; |
| 1200 | } |
| 1201 | |
| 1202 | S32 zSaveLoad_CardCheckSlotOverwrite(S32 cardNumber, S32 gameNumber) |
| 1203 | { |
no test coverage detected