| 150 | } |
| 151 | |
| 152 | void zNPCTiki_ExplodeFX(zNPCTiki* tiki) |
| 153 | { |
| 154 | xVec3 shockwavePos; |
| 155 | xVec3 delta; // not in dwarf |
| 156 | NPCHazard* haz; |
| 157 | zScene* zsc; |
| 158 | U32 i; |
| 159 | |
| 160 | if (tiki->SelfType() == NPC_TYPE_TIKI_THUNDER) |
| 161 | { |
| 162 | xScrFXGlareAdd((xVec3*)&tiki->model->Mat->pos, 0.7f, 0.2f, 5.0f, 1.0f, 1.0f, 0.75f, 1.0f, |
| 163 | NULL); |
| 164 | |
| 165 | xVec3Copy(&shockwavePos, (xVec3*)&tiki->model->Mat->pos); |
| 166 | shockwavePos.y += 0.35f; |
| 167 | |
| 168 | haz = HAZ_Acquire(); |
| 169 | if (!haz) |
| 170 | return; |
| 171 | |
| 172 | haz->ConfigHelper(NPC_HAZ_THUNDER); |
| 173 | haz->SetNPCOwner(tiki); |
| 174 | haz->Start(xEntGetCenter(tiki), -1.0f); |
| 175 | |
| 176 | zsc = globals.sceneCur; |
| 177 | |
| 178 | for (i = 0; i < zsc->num_npcs; i++) |
| 179 | { |
| 180 | if (zsc->npcs[i] == tiki || !((zNPCCommon*)zsc->npcs[i])->flg_vuln) |
| 181 | continue; |
| 182 | |
| 183 | xVec3Sub(&delta, (xVec3*)&tiki->model->Mat->pos, |
| 184 | (xVec3*)&(zsc->npcs[i])->model->Mat->pos); |
| 185 | F32 dist2 = xVec3Length2(&delta); |
| 186 | if (dist2 < 25.0f) |
| 187 | { |
| 188 | if ((((zNPCCommon*)zsc->npcs[i])->SelfType() & ~0xFF) == 'NTT\0') |
| 189 | ((zNPCTiki*)zsc->npcs[i])->timeToLive = dist2 * 0.012f; |
| 190 | ((zNPCCommon*)zsc->npcs[i])->Damage(DMGTYP_THUNDER_TIKI_EXPLOSION, 0, 0); |
| 191 | } |
| 192 | } |
| 193 | |
| 194 | for (i = 0; i < zsc->num_dyns; i++) |
| 195 | { |
| 196 | if ((zsc->dyns[i])->baseType != 0x1B) |
| 197 | continue; |
| 198 | |
| 199 | xVec3Sub(&delta, (xVec3*)&tiki->model->Mat->pos, |
| 200 | (xVec3*)&((xEnt*)zsc->dyns[i])->model->Mat->pos); |
| 201 | if (xVec3Length2(&delta) < 25.0f) |
| 202 | zEntEvent(zsc->dyns[i], 0x3A); |
| 203 | } |
| 204 | |
| 205 | xVec3Sub(&delta, (xVec3*)&tiki->model->Mat->pos, |
| 206 | (xVec3*)&globals.player.ent.model->Mat->pos); |
| 207 | if (xVec3Length2(&delta) < 25.0f) |
| 208 | zEntEvent((xBase*)&globals.player, 0x3A); |
| 209 | } |
no test coverage detected