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github.com/bfbbdecomp/bfbb
/ play_sound
Function
play_sound
src/SB/Game/zNPCTypeDutchman.cpp:223–226 ·
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Source
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221
}
222
223
U32 play_sound(S32, const xVec3*, F32)
224
{
225
return 0;
226
}
227
228
void kill_sound(S32 a, U32 b)
229
{
Callers
1
dissolve
Method · 0.70
Calls
no outgoing calls
Tested by
no test coverage detected