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hub / github.com/bfbbdecomp/bfbb / play_sound

Function play_sound

src/SB/Game/zNPCTypeDutchman.cpp:223–226  ·  view source on GitHub ↗

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221 }
222
223 U32 play_sound(S32, const xVec3*, F32)
224 {
225 return 0;
226 }
227
228 void kill_sound(S32 a, U32 b)
229 {

Callers 1

dissolveMethod · 0.70

Calls

no outgoing calls

Tested by

no test coverage detected