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Function clotheslineCB

src/SB/Game/zNPCTypeBossSandy.cpp:1394–1424  ·  view source on GitHub ↗

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1392}
1393
1394static S32 clotheslineCB(xGoal* rawgoal, void*, en_trantype* trantype, F32 dt, void*)
1395{
1396 zNPCGoalBossSandyClothesline* cl = (zNPCGoalBossSandyClothesline*)rawgoal;
1397 zNPCBSandy* sandy = (zNPCBSandy*)cl->psyche->clt_owner;
1398 S32 nextgoal = 0;
1399
1400 if (cl->stage == 2 && sandy->AnimTimeRemain(NULL) < 1.7f * dt)
1401 {
1402 sandy->boundFlags[10] &= ~0x10;
1403 sandy->boundFlags[12] &= ~0x10;
1404
1405 if (globals.player.ControlOff)
1406 {
1407 nextgoal = 'NGB1';
1408 *trantype = GOAL_TRAN_SET;
1409 }
1410 else if (sandy->bossFlags & 0x2)
1411 {
1412 sandy->bossFlags &= ~0x2;
1413 nextgoal = 'NGB2';
1414 *trantype = GOAL_TRAN_SET;
1415 }
1416 else
1417 {
1418 nextgoal = 'NGB3';
1419 *trantype = GOAL_TRAN_SET;
1420 }
1421 }
1422
1423 return nextgoal;
1424}
1425
1426S32 zNPCGoalBossSandyIdle::Enter(F32 dt, void* updCtxt)
1427{

Callers

nothing calls this directly

Calls 1

AnimTimeRemainMethod · 0.80

Tested by

no test coverage detected