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hub / github.com/bfbbdecomp/bfbb / NPAR_EmitVisSplash

Function NPAR_EmitVisSplash

src/SB/Game/zNPCSupplement.cpp:810–818  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

808
809
810void NPAR_EmitVisSplash(en_nparmode pmod, const xVec3* vel, const xVec3* pos)
811{
812 NPARData* par;
813 NPARMgmt* mgmt = NPAR_FindParty(NPAR_TYP_VISSPLASH);
814 if ((mgmt != NULL) && (par = mgmt->NextAvail(), par != NULL))
815 {
816 g_parm_vissplash[pmod].ConfigPar(par, pmod, vel, pos);
817 }
818}
819
820
821void NPAR_EmitOilBubble(en_nparmode pmod, const xVec3* pos, const xVec3* vel)

Callers 1

NPAR_EmitVSSprayFunction · 0.85

Calls 2

ConfigParMethod · 0.80
NPAR_FindPartyFunction · 0.70

Tested by

no test coverage detected