| 36 | } |
| 37 | |
| 38 | void zNPCSpawner_SceneFinish() |
| 39 | { |
| 40 | SMDepot* depot = &g_smdepot; |
| 41 | for (S32 i = 0; i < depot->spawners.cnt; i++) |
| 42 | { |
| 43 | RyzMemData::operator delete(depot->spawners.list[i]); |
| 44 | } |
| 45 | XOrdDone(&depot->spawners, 0); |
| 46 | } |
| 47 | |
| 48 | // Something weird with the conditions here. |
| 49 | zNPCSpawner* zNPCSpawner_GetInstance() |