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github.com/bfbbdecomp/bfbb
/ zLightSave
Function
zLightSave
src/SB/Game/zLight.cpp:168–171 ·
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Source
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166
}
167
168
void zLightSave(_zLight* ent, xSerial* s)
169
{
170
xBaseSave(ent, s);
171
}
172
173
void zLightLoad(_zLight* ent, xSerial* s)
174
{
Callers
1
zSceneSave
Function · 0.85
Calls
1
xBaseSave
Function · 0.85
Tested by
no test coverage detected