| 176 | } |
| 177 | |
| 178 | S32 zLightEventCB(xBase* param_1, xBase* to, U32 toEvent, const float* param_4, xBase* param_5) |
| 179 | { |
| 180 | _zLight* t = (_zLight*)to; |
| 181 | switch (toEvent) |
| 182 | { |
| 183 | case 38: |
| 184 | { |
| 185 | t->flags |= 1; |
| 186 | break; |
| 187 | } |
| 188 | case 39: |
| 189 | { |
| 190 | t->flags &= 0xfffffffe; |
| 191 | break; |
| 192 | } |
| 193 | case 10: |
| 194 | { |
| 195 | zLightReset(t); |
| 196 | break; |
| 197 | } |
| 198 | default: |
| 199 | { |
| 200 | break; |
| 201 | } |
| 202 | } |
| 203 | return 1; |
| 204 | } |
| 205 | |
| 206 | // Float issue |
| 207 | void zLightUpdate(xBase* to, xScene* param_2, F32 dt) |
nothing calls this directly
no test coverage detected