| 457 | static iTime t1; |
| 458 | |
| 459 | static S32 zGameLoopContinue() |
| 460 | { |
| 461 | if (gGameMode == eGameMode_Game) |
| 462 | { |
| 463 | return gGameState == eGameState_Play || gGameState == eGameState_GameOver || gGameState == eGameState_GameStats; |
| 464 | } |
| 465 | else |
| 466 | { |
| 467 | if (gGameMode == eGameMode_Save) |
| 468 | { |
| 469 | gGameWhereAmI = eGameWhere_SaveLoop; |
| 470 | zSaveLoad_SaveLoop(); |
| 471 | sTimeLast = iTimeGet(); |
| 472 | t1 = iTimeGet(); |
| 473 | } |
| 474 | } |
| 475 | return 1; |
| 476 | } |
| 477 | |
| 478 | static S32 zGameOkToPause() |
| 479 | { |
nothing calls this directly
no test coverage detected