| 28 | static F32 sTeleportCamPitch; |
| 29 | |
| 30 | static void VecFromAngle(float a, xVec3* v) |
| 31 | { |
| 32 | xMat3x3 mat; |
| 33 | |
| 34 | xMat3x3Identity(&mat); |
| 35 | xMat3x3Euler(&mat, DEG2RAD(a), 0.0f, 0.0f); |
| 36 | xVec3Init(v, 0.0f, 0.0f, 1.0f); |
| 37 | xMat3x3LMulVec(v, &mat, v); |
| 38 | } |
| 39 | |
| 40 | U32 OpenCheck(xAnimTransition*, xAnimSingle*, void* object) |
| 41 | { |
nothing calls this directly
no test coverage detected