| 248 | } |
| 249 | |
| 250 | static void render_ghost() |
| 251 | { |
| 252 | xEnt& ent = globals.player.ent; |
| 253 | |
| 254 | iDrawSetFBMSK(-1); |
| 255 | zRenderState(SDRS_OOBPlayerZ); |
| 256 | |
| 257 | xModelInstance* xm = ent.model; |
| 258 | while (xm != NULL) |
| 259 | { |
| 260 | RpAtomic& model = *xm->Data; |
| 261 | |
| 262 | if (xm->Flags & 0x1) |
| 263 | { |
| 264 | iModelRender(&model, xm->Mat); |
| 265 | } |
| 266 | |
| 267 | xm = xm->Next; |
| 268 | } |
| 269 | |
| 270 | iDrawSetFBMSK(0); |
| 271 | zRenderState(SDRS_OOBPlayerAlpha); |
| 272 | xLightKit_Enable(ent.lightKit, globals.currWorld); |
| 273 | |
| 274 | U8 alpha = 255.0f * (1.0f - shared.fade_alpha) + 0.5f; |
| 275 | alpha &= 0xFF; |
| 276 | |
| 277 | xm = ent.model; |
| 278 | while (xm != NULL) |
| 279 | { |
| 280 | RpAtomic& model = *xm->Data; |
| 281 | |
| 282 | if (xm->Flags & 0x1) |
| 283 | { |
| 284 | iModelSetMaterialAlpha(&model, alpha); |
| 285 | iModelRender(&model, xm->Mat); |
| 286 | iModelResetMaterial(&model); |
| 287 | } |
| 288 | |
| 289 | xm = xm->Next; |
| 290 | } |
| 291 | |
| 292 | xLightKit_Enable(NULL, globals.currWorld); |
| 293 | } |
| 294 | |
| 295 | static void render_hand() |
| 296 | { |
no test coverage detected