| 699 | return (shared.anim_state & 0x2a) == 0 && (shared.anim_state & 0x80) == 0; |
| 700 | } |
| 701 | U32 check_anim_hit_to_death(xAnimTransition*, xAnimSingle*, void*) |
| 702 | { |
| 703 | shared.anim_state &= ~0x40; |
| 704 | if (shared.anim_state & 0x80) |
| 705 | { |
| 706 | play_sound(SOUND_DEATH, 1.0f); |
| 707 | return 1; |
| 708 | } |
| 709 | return 0; |
| 710 | } |
| 711 | static S32 find_nearest_hook(const xVec3& loc) |
| 712 | { |
| 713 | S32 found = -1; |
nothing calls this directly
no test coverage detected