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hub / github.com/bfbbdecomp/bfbb / zEntPlayerPreReset

Function zEntPlayerPreReset

src/SB/Game/zEntPlayer.cpp:4896–4904  ·  view source on GitHub ↗

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4894}
4895
4896void zEntPlayerPreReset()
4897{
4898 globals.player.ControlOff = 0;
4899 if (!oob_state::IsPlayerInControl())
4900 {
4901 zEntPlayerControlOff(CONTROL_OWNER_OOB);
4902 globals.player.ControlOffTimer = 1e38;
4903 }
4904}
4905
4906F32 ComputeFudge(F32 a, F32 b)
4907{

Callers 1

zSceneResetFunction · 0.85

Calls 1

zEntPlayerControlOffFunction · 0.70

Tested by

no test coverage detected