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hub / github.com/bfbbdecomp/bfbb / dont_move

Function dont_move

src/SB/Game/zEntPlayer.cpp:8076–8079  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

8074}
8075
8076void dont_move(xEnt* ent, xScene* scene, F32 dt, xEntFrame* frame)
8077{
8078 PlayerAbsControl(ent, 0.0, 0.0, dt);
8079}
8080
8081S32 zEntPlayerDyingInGoo()
8082{

Callers

nothing calls this directly

Calls 1

PlayerAbsControlFunction · 0.70

Tested by

no test coverage detected