| 3538 | } |
| 3539 | |
| 3540 | static U8 StunBubbleTrail(xAnimSingle* anim) |
| 3541 | { |
| 3542 | S32 ret = 0; |
| 3543 | xAnimState* state = anim->State; |
| 3544 | if ((strcmp(state->Name, "StunFall") == 0) || |
| 3545 | ((strcmp(state->Name, "StunJump") == 0) && (anim->Time >= 0.6f) && (anim->Time <= 1.0f))) |
| 3546 | { |
| 3547 | ret = 1; |
| 3548 | } |
| 3549 | return ret; |
| 3550 | } |
| 3551 | |
| 3552 | static U8 BubbleBashContrails(xAnimSingle* anim) |
| 3553 | { |