| 3108 | |
| 3109 | static unsigned int sShouldMelee; |
| 3110 | static U32 MeleeCheck(xAnimTransition*, xAnimSingle* anim, void*) |
| 3111 | { |
| 3112 | if (!sShouldMelee) |
| 3113 | { |
| 3114 | return 0; |
| 3115 | } |
| 3116 | |
| 3117 | if (strcmp(anim->State->Name, "DJumpApex01") == 0 && anim->Time < 0.3f) |
| 3118 | { |
| 3119 | return 0; |
| 3120 | } |
| 3121 | |
| 3122 | return 1; |
| 3123 | } |
| 3124 | |
| 3125 | static U32 LassoStartCheck(xAnimTransition*, xAnimSingle*, void*) |
| 3126 | { |