| 1911 | } |
| 1912 | |
| 1913 | static U32 Defeated01Check(xAnimTransition* tran, xAnimSingle* anim, void* param_3) |
| 1914 | { |
| 1915 | // it seems like this is a useless but necessary function call |
| 1916 | zGameExtras_CheatFlags(); |
| 1917 | return globals.player.Health == 0 && player_dead_anim % tran->UserFlags == 0; |
| 1918 | } |
| 1919 | |
| 1920 | static U32 Defeated02Check(xAnimTransition* tran, xAnimSingle* anim, void* param_3) |
| 1921 | { |
nothing calls this directly
no test coverage detected