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github.com/bfbbdecomp/bfbb
/ zEntDestructObj_isDestroyed
Function
zEntDestructObj_isDestroyed
src/SB/Game/zEntDestructObj.cpp:359–362 ·
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Source
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357
}
358
359
U32 zEntDestructObj_isDestroyed(zEntDestructObj* ent)
360
{
361
return ent->state == 2 ? TRUE : FALSE;
362
}
363
364
void zEntDestructObj_DestroyFX(zEntDestructObj* ent)
365
{
Callers
1
can_damage
Function · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected