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github.com/bfbbdecomp/bfbb
/ zEntDestructObj_Save
Function
zEntDestructObj_Save
src/SB/Game/zEntDestructObj.cpp:306–310 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
304
}
305
306
void zEntDestructObj_Save(zEntDestructObj* ent, xSerial* s)
307
{
308
zEntSave((zEnt*)ent, s);
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s->Write(ent->state);
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}
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void zEntDestructObj_Load(zEntDestructObj* ent, xSerial* s)
313
{
Callers
1
zSceneSave
Function · 0.85
Calls
2
zEntSave
Function · 0.85
Write
Method · 0.80
Tested by
no test coverage detected