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github.com/bfbbdecomp/bfbb
/ zEntDestructObj_Load
Function
zEntDestructObj_Load
src/SB/Game/zEntDestructObj.cpp:312–316 ·
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Source
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310
}
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void zEntDestructObj_Load(zEntDestructObj* ent, xSerial* s)
313
{
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zEntLoad((zEnt*)ent, s);
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s->Read(&ent->state);
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}
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void zEntDestructObj_Setup(zEntDestructObj* ent)
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{
Callers
1
zSceneLoad
Function · 0.85
Calls
2
zEntLoad
Function · 0.85
Read
Method · 0.80
Tested by
no test coverage detected