Equivalent(?): sda loads, regalloc
| 371 | |
| 372 | // Equivalent(?): sda loads, regalloc |
| 373 | void zEntButton_SceneUpdate(F32 dt) |
| 374 | { |
| 375 | sColorMultiplier += dt * sColorMultiplierSign * 2.5f; |
| 376 | |
| 377 | if (sColorMultiplier > 1.0f) |
| 378 | { |
| 379 | sColorMultiplierSign *= -1; |
| 380 | sColorMultiplier = 1.0f; |
| 381 | } |
| 382 | |
| 383 | if (sColorMultiplier < 0.0f) |
| 384 | { |
| 385 | sColorMultiplierSign *= -1; |
| 386 | sColorMultiplier = 0.0f; |
| 387 | } |
| 388 | |
| 389 | F32 mul = 0.39999999f * sColorMultiplier + 0.6f; |
| 390 | sRedMultiplier = mul; |
| 391 | sGreenMultiplier = mul; |
| 392 | sBlueMultiplier = mul; |
| 393 | } |
| 394 | |
| 395 | static S32 zEntButtonEventCB(xBase* from, xBase* to, U32 toEvent, const F32* toParam, xBase* b3) |
| 396 | { |