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hub / github.com/bfbbdecomp/bfbb / zCutsceneMgrKillFX

Function zCutsceneMgrKillFX

src/SB/Game/zCutsceneMgr.cpp:343–358  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

341}
342
343void zCutsceneMgrKillFX(zCutsceneMgr* t)
344{
345 xCutsceneMgrAsset* a = t->tasset;
346 for (S32 i = 0; i < 15; i++)
347 {
348 if (a->emitID[i] == 0)
349 {
350 continue;
351 }
352 zParEmitter* e = zParEmitterFind(a->emitID[i]);
353 if (e != NULL)
354 {
355 e->emit_flags = e->emit_flags & 0xfe;
356 }
357 }
358}
359
360void zCutsceneMgrUpdateFX(zCutsceneMgr* t, F32)
361{

Callers 2

zCutsceneMgrFinishExitFunction · 0.85
zCutsceneMgrUpdateFunction · 0.85

Calls 1

zParEmitterFindFunction · 0.70

Tested by

no test coverage detected