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hub / github.com/bfbbdecomp/bfbb / ATBL_Init

Function ATBL_Init

src/SB/Game/zAssetTypes.cpp:490–496  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

488}
489
490static void ATBL_Init()
491{
492 for (int i = 0; i < 0x21; i++)
493 {
494 animTable[i].id = xStrHash(animTable[i].name);
495 }
496}
497
498void FootstepHackSceneEnter()
499{

Callers 1

zAssetStartupFunction · 0.85

Calls 1

xStrHashFunction · 0.50

Tested by

no test coverage detected