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github.com/bfbbdecomp/bfbb
/ ATBL_Init
Function
ATBL_Init
src/SB/Game/zAssetTypes.cpp:490–496 ·
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Source
from the content-addressed store, hash-verified
488
}
489
490
static void ATBL_Init()
491
{
492
for (int i = 0; i < 0x21; i++)
493
{
494
animTable[i].id = xStrHash(animTable[i].name);
495
}
496
}
497
498
void FootstepHackSceneEnter()
499
{
Callers
1
zAssetStartup
Function · 0.85
Calls
1
xStrHash
Function · 0.50
Tested by
no test coverage detected