| 134 | } |
| 135 | |
| 136 | void xSceneForAllEnts(xScene* sc, xSceneEntCallback func, void* data) |
| 137 | { |
| 138 | for (U16 i = 0; i < sc->num_act_ents; i++) |
| 139 | { |
| 140 | if (!func(sc->act_ents[i], sc, data)) |
| 141 | { |
| 142 | break; |
| 143 | } |
| 144 | } |
| 145 | } |
| 146 | |
| 147 | void xSceneForAllStatics(xScene* sc, xSceneEntCallback func, void* data) |
| 148 | { |