| 26 | static const S32 sBlendTable[11] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 }; |
| 27 | |
| 28 | static void par_sprite_begin() |
| 29 | { |
| 30 | par_offset_right = globals.camera.mat.right * 0.5f; |
| 31 | par_offset_up = globals.camera.mat.up * 0.5f; |
| 32 | } |
| 33 | |
| 34 | static void par_sprite_update(xParSys& sys, xParGroup& group) |
| 35 | { |