| 893 | for (S32 i = 0; i < FIREWORK_COUNT; ++i) |
| 894 | { |
| 895 | if (sFirework[i].state == 0) |
| 896 | { |
| 897 | continue; |
| 898 | } |
| 899 | if (sFirework[i].state == 1) |
| 900 | { |
| 901 | sFirework[i].timer -= dt; |
| 902 | if (sFirework[i].timer <= 0.0f) |
| 903 | { |
| 904 | sFirework[i].vel.x = 13.0f * xurand() + 6.5f; |
| 905 | sFirework[i].vel.y = 0.0f; |
| 906 | sFirework[i].vel.z = 13.0f * xurand() + 6.5f; |
| 907 | sFirework[i].state = 2; |
| 908 | |
| 909 | if (sFireworkLaunchSoundID != 0) |
| 910 | { |
| 911 | xSndPlay3D(sFireworkLaunchSoundID, |
| 912 | 0.308f, // Volume |
| 913 | 0.0f, // Pitch |
| 914 | 0x80, // Priority |
| 915 | 0, // Flags |
| 916 | &sFirework[i].pos, |
| 917 | 20.0f, // Radius |
| 918 | 5.0f, SND_CAT_GAME, |
| 919 | 0.0f); // Delay |
| 920 | } |
| 921 | } |
| 922 | } |
| 923 | else |
| 924 | { |
| 925 | sFirework[i].fuel -= dt; |
| 926 | if (sFirework[i].fuel > 0.0f) |
| 927 | { |
| 928 | sFirework[i].vel.y += 15.0f * dt; |
| 929 | } |
| 930 | xParEmitterCustomSettings settings; |
| 931 | settings.custom_flags = 0x100; |
| 932 | sFirework[i].pos.x += sFirework[i].vel.x * dt; |
| 933 | sFirework[i].pos.y += sFirework[i].vel.y * dt; |
| 934 | sFirework[i].pos.z += sFirework[i].vel.z * dt; |
| 935 | settings.pos = sFirework[i].pos; |
| 936 | xParEmitterEmitCustom(sFireworkTrailEmit, dt, &settings); |
| 937 | |
| 938 | if (sFirework[i].fuel <= 0.0f) |
| 939 | { |
| 940 | sFirework[i].state = 0; |
| 941 | sFirework[i].timer = 0.0f; |
| 942 | |
| 943 | zParEmitter* emit = sFirework1Emit; |
| 944 | if (xurand() < 0.75f) |
| 945 | { |
| 946 | emit = sFirework2Emit; |
| 947 | } |
| 948 | |
| 949 | xParEmitterCustomSettings settings2; |
| 950 | settings2.custom_flags = 0xD00; |
| 951 | settings2.pos = sFirework[i].pos; |
| 952 |
no test coverage detected