| 289 | extern U32 _RwGameCubeRasterExtOffset; |
| 290 | struct RwGameCubeRasterExt |
| 291 | { |
| 292 | U8 pad[0xc]; |
| 293 | U32 unk_c; |
| 294 | }; |
| 295 | |
| 296 | static RwTexture* TextureRead(const RwChar* name, const RwChar* maskName) |
| 297 | { |
| 298 | char buf[0x100]; |
| 299 | sprintf(buf, "%s.rw3", name); |