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hub / github.com/bfbbdecomp/bfbb / RenderWareExit

Function RenderWareExit

src/SB/Core/gc/iSystem.cpp:291–296  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

289extern U32 _RwGameCubeRasterExtOffset;
290struct RwGameCubeRasterExt
291{
292 U8 pad[0xc];
293 U32 unk_c;
294};
295
296static RwTexture* TextureRead(const RwChar* name, const RwChar* maskName)
297{
298 char buf[0x100];
299 sprintf(buf, "%s.rw3", name);

Callers 1

iSystemExitFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected