| 4782 | */ |
| 4783 | // Range: 0x2EEBF0 -> 0x2EECF8 |
| 4784 | void ParseNonRandTalk(class zNPCVillager * this /* r5 */) { |
| 4785 | // Blocks |
| 4786 | /* anonymous block */ { |
| 4787 | // Range: 0x2EEBF0 -> 0x2EECF8 |
| 4788 | class NPCConfig * cfg; // r16 |
| 4789 | float non_choices[4]; // r29+0x20 |
| 4790 | signed int found; // r2 |
| 4791 | signed int i; // r7 |
| 4792 | unsigned char skip; // r6 |
| 4793 | signed int j; // r5 |
| 4794 | } |
| 4795 | } |
| 4796 | |
| 4797 | /* |
| 4798 | Compile unit: C:\SB\Game\zNPCTypeVillager.cpp |