Compile unit: C:\SB\Game\zNPCTypeRobot.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002E1340 -> 0x002E14FC */ Range: 0x2E1340 -> 0x2E14FC
| 6782 | */ |
| 6783 | // Range: 0x2E1340 -> 0x2E14FC |
| 6784 | void TurnThemHeads(class zNPCRobot * this /* r18 */) { |
| 6785 | // Blocks |
| 6786 | /* anonymous block */ { |
| 6787 | // Range: 0x2E1340 -> 0x2E14FC |
| 6788 | class xVec3 dir; // r29+0xB0 |
| 6789 | class xMat4x3 * neck; // r19 |
| 6790 | class xMat3x3 back; // r29+0x80 |
| 6791 | class xMat3x3 mat; // r29+0x50 |
| 6792 | float dst_toPlyr; // r29+0xC0 |
| 6793 | } |
| 6794 | } |
| 6795 | |
| 6796 | /* |
| 6797 | Compile unit: C:\SB\Game\zNPCTypeRobot.cpp |